Incidentals

To avoid incidents, don’t miss the incidentals.

Overfilled backpack.

Stuff in your stuff.

Incidentals are game elements that are not part of the biology, personality or knowledge of the persona. If an incidental is added or removed from the persona, the persona remains the same. A persona may behave differently if they lose all their money, but they remain the same persona. Incidental items are just that, incidental.

Families

Anthro personas usually need all the mundane stuff included here. Anthros are soft and defenceless against the universe. Robot personas have no interest in anything in this section. Alien persona’s need for this mundane stuff depends on their culture and society.

Mythos

Incidentals must align with the referee’s milieu and campaign. An austere post apocalyptic milieu will not have start money or startifacts. A cyberpunk metropolis milieu will have start money and startifacts.

If there is are no tools, skip Start Equipment. If there is no money, skip Start Money. If there is no high-tech, then skip Startifacts. This section is here for convenience, and it is not an attempt to wreak havoc with a referee’s milieu.

Post Apocalyptic

  • No Start Money

  • No Start Equipment

  • No Startifacts

  • One prized piece of Junque

Austere

  • No Start Money

  • Limited survival pack

  • Solitary Startifact

Typical

  • Start Money

  • Start Equipment

  • Startifacts

Abundant

  • Start Money

  • Start Equipment

  • Purchase from Hardware

Opulent

  • Start Money not needed

  • Start Equipment is all bespoke

  • Pick from Hardware

Rules maintain game balance and assist creativity.
Do not let rules get in the way of the story or the fun.

Start Money

Start money is the persona’s pocket money on day zero of the campaign. This money usually represents the persona’s total worth. Personas may keep their start money in a jingling satchel or a plastic money card. What money is depends on the milieu set out by the referee and players. The default currency in EXP is the eps (electrum piece).

For more details about money Jump here..

Persona Start Money Table
Get your cash, scratch, or bux.

Vocation

Money (eps)

Biologist

10-100 (10d10)

Knite

1-20 gps (1d20)

Mechanic

4-400 (4d100)

Mercenary

40-160 (4d4*10)

Nomad

0-5 gps (1d6-1)

Nothing

Special

Spie

5-250 (5d50)

Veterinarian

3-300 (3d100)

Alien

None or Vocation

Robot

None or Vocation

Vocation

Money (eps)

eps = equivalency or electrum pieces, gps=gold pieces

Start Equipment

This equipment will be of the mundane variety. Here mundane means lo-fi, lo-tech tool level equipment. Slightly higher-tech equipment is available. Higher tech equipment is lighter and costs more. There are no artifacts available for purchase in the incidentals. Personas get artifacts from the Technological Object Yield System (TOYS). For players not interested in pouring over lists, below is a mundane survival pack.

To engage in the vagaries of purchasing mundane equipment jump here.

Survival Pack

The survival pack costs 70 eps and has a wate of 13.5 kg. The survival pack is supposed to speed up the equipment buying procedure. The referee can configure her survival packs as she sees fit.

Mundane Survival Pack
Everything you need to die in the radioactive wasteland.

Item

Wate (kgs)

Cost (eps)

Backpack

1.0

25

Bed roll

1.0

1

Food, week

4.2

3

Knife

0.3

3

Oil, 5 flasks

2.5

15

Rope, 8 hexes

1.7

3

Tinder box

30 gm

5

Torches, 5

2.5

5 cps

Water Skin, 2 liters

2 kg

30 sps

Item

Wate (kgs)

Cost (eps)

Startifacts

Startifacts are a mash up of Start and Artifacts. Artifacts are technological devices that are not mundane, but are not necessarily useful. A typical EXP milieu will have each persona start with an artifact or three. This is in the spirit of technological chaos. There is NO guarantee that the persona will know how to use the artifact. It is possible they will have no idea what the artifact is.

Startifacts are generated on the Technological Object Yield System and are also called TOYs. Artifacts sound more serious than toys, but both are meant to be fun. To get some startifacts jump here